Facebook’s Oculus Rift Needs to Advance its Hardware Launches

Facebook’s latest standalone Virtual Reality headset isn’t much powerful as devices that pair with PCs or consoles. The company’s original Oculus Rift headset has started looking outdated.

Mark Zuckerberg, the owner of social media has unveiled that in the long run Facebook isn’t much interested in being a chief virtual reality hardware vendor but in developing the trendy virtual reality software platform and activate immersive social experiences. Renowned personality, Mark stated in a 2016 interview that they are mostly interested in the software, but there is a time early on in the development of any fresh platform where you really need to do the hardware and the software at the same time.

While the social media, Facebook’s Oculus virtual reality unit definitely can’t be blamed for avoiding the hardware side of things, as presented in the launch of standalone virtual reality headset. It is revealed that the company is less focused on pushing the existing boundaries of what virtual reality headsets can perform than reducing the prices. It sounds a big mistake after analyzing the market.

At the company’s annual VR conference, Oculus 4, The CEO of Facebook announced a $199 standalone virtual reality headset called Oculus Go, launching next year. This VR device would be the first one that doesn’t need to be paired with a smartphone or a PC.

On the contrast, the big brother Oculus Rift (released in 2016) which was sold for $549, required being connected to a PC, just like HTC’s Vive headset and newly introduced headsets based on Microsoft Corporation.

Mark called Oculus Go the most accessible virtual reality experience ever as it needs not to connect to any device. But there are some issues involved in it as the Oculus Go doesn’t come with any peripheral sensors that can detect a user’s movements within a sphere though it can only track head movements like the Gear VR. And it significantly lessens its functionality and besides with the relatively restricted procession power of QCOM Snapdragon, 821 SoC makes it a substitute for smartphone-connected headsets only than any other powerful alternative.

Also, where most of the virtual reality headsets rely on OLED displays the Oculus Go relies on an LCD panel. Though the Facebook declares that the Oculus Go’s demonstration cuts down on how most of the customers see individual pixel dots, however, it seemed that the social media giant opted for an inferior display to maintain the costs down. Similarly, it is quite noticeable that the Oculus Rift is bundled with two advanced motion controllers whereas the latest Oculus Go ships with just one relatively easy controller.

The social networking site Facebook is preparing a more dominating standalone virtual reality headset called as Santa Cruz. Unlike the Oculus Go, it will have inbuilt sensors to follow the user’s movements. It comes with a pair of sophisticated controllers and allegedly runs on Qualcomm’s Snapdragon 835 SoC, that is available in high-end Android phones and has been optimized for virtual reality headsets.

But it could be a while before customers can purchase the device as according to Facebook, they will be provided to developers at some point in the upcoming year. In the meanwhile, the tech giant Google has been noticed working with HTC and Lenovo to produce VR standalone headsets supporting inside-out tracks and functions on the Snapdragon 835.

About the Author

Paige Smith
With a background in Journalism and Creative Writing, Paige loves crafting stories full of efficient language and accurate content. As a journalist she’s covered topics like business trends, homelessness, local politics, health, technology, Latino and immigration issues, and music. As a blogger and press writer, She has worked on topics like religion, local business, video games, social media, and higher education.

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